Центральное Здание — различия между версиями
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+ | Правительственный научно-исследовательский центр - это центральное здание астероида. Уровень развития многих зданий ограничен текущим уровнем Правительственного Центра. Он вырабатывает электроэнергию, а также выполняет фундаментальные и прикладные научные исследования во всех областях науки. В недрах Правительственного Центра расположены складские площади для хранения резервов кристаллов, боеприпасов, микрочипов и миниботов, а также помещения для проживания киборгов. Кроме того, здесь расположен глобальный центр мониторинга, который отслеживает данные по всем зданиям и производствам астероида. С каждым уровнем здания научный прогресс астероида увеличивается также, как и объём производства электроэнергии, лимиты хранения кристаллов, боеприпасов, микрочипов, миниботов и лимит населения. | ||
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== Level 1 == | == Level 1 == | ||
Версия 17:26, 2 сентября 2014
Правительственный научно-исследовательский центр - это центральное здание астероида. Уровень развития многих зданий ограничен текущим уровнем Правительственного Центра. Он вырабатывает электроэнергию, а также выполняет фундаментальные и прикладные научные исследования во всех областях науки. В недрах Правительственного Центра расположены складские площади для хранения резервов кристаллов, боеприпасов, микрочипов и миниботов, а также помещения для проживания киборгов. Кроме того, здесь расположен глобальный центр мониторинга, который отслеживает данные по всем зданиям и производствам астероида. С каждым уровнем здания научный прогресс астероида увеличивается также, как и объём производства электроэнергии, лимиты хранения кристаллов, боеприпасов, микрочипов, миниботов и лимит населения.
Содержание
Level 1
Upgrade time: 5 m.
Crystals required: 250
Microchips required: 0
Credits required: 250
Power to build: 30
Workers to build: 0
Workers to maintain: 0
Power to run: 0
Science points produced: 1,000
Energy produced: 15
Cyborgs stored: 30
Microchips stored: 150
Ammunition stored: 15
Crystals stored: 500
Minibots stored: 100
Level 2
Upgrade time: 3 h.
Crystals required: 1,000
Microchips required: 0
Credits required: 1,000
Power to build: 20
Workers to build: 15
Workers to maintain: 0
Power to run: 0
Science points produced: 1,500
Energy produced: 30
Cyborgs stored: 45
Microchips stored: 375
Ammunition stored: 20
Crystals stored: 750
Minibots stored: 250
Level 3
Upgrade time: 6 h.
Crystals required: 2,000
Microchips required: 100
Credits required: 2,000
Power to build: 30
Workers to build: 20
Workers to maintain: 0
Power to run: 0
Science points produced: 2,000
Energy produced: 40
Cyborgs stored: 60
Microchips stored: 600
Ammunition stored: 30
Crystals stored: 1,500
Minibots stored: 400
Level 4
Upgrade time: 10 h.
Crystals required: 4,000
Microchips required: 200
Credits required: 4,000
Power to build: 40
Workers to build: 30
Workers to maintain: 0
Power to run: 0
Science points produced: 2,500
Energy produced: 50
Cyborgs stored: 85
Microchips stored: 825
Ammunition stored: 40
Crystals stored: 3,000
Minibots stored: 550
Level 5
Upgrade time: 15 h.
Crystals required: 8,000
Microchips required: 400
Credits required: 8,000
Power to build: 50
Workers to build: 50
Workers to maintain: 0
Power to run: 0
Science points produced: 3,000
Energy produced: 60
Cyborgs stored: 110
Microchips stored: 1,125
Ammunition stored: 50
Crystals stored: 6,000
Minibots stored: 750
Level 6
Upgrade time: 20 h.
Crystals required: 16,000
Microchips required: 800
Credits required: 16,000
Power to build: 75
Workers to build: 70
Workers to maintain: 0
Power to run: 0
Science points produced: 3,500
Energy produced: 70
Cyborgs stored: 160
Microchips stored: 1,500
Ammunition stored: 60
Crystals stored: 15,000
Minibots stored: 1,000
Level 7
Upgrade time: 25 h.
Crystals required: 32,000
Microchips required: 1,600
Credits required: 32,000
Power to build: 100
Workers to build: 100
Workers to maintain: 0
Power to run: 0
Science points produced: 4,000
Energy produced: 80
Cyborgs stored: 260
Microchips stored: 1,875
Ammunition stored: 75
Crystals stored: 30,000
Minibots stored: 1,250
Level 8
Upgrade time: 30 h.
Crystals required: 64,000
Microchips required: 3,200
Credits required: 64,000
Power to build: 125
Workers to build: 120
Workers to maintain: 0
Power to run: 0
Science points produced: 4,500
Energy produced: 90
Cyborgs stored: 360
Microchips stored: 2,250
Ammunition stored: 100
Crystals stored: 75,000
Minibots stored: 1,500
Level 9
Upgrade time: 35 h.
Crystals required: 125,000
Microchips required: 6,400
Credits required: 125,000
Power to build: 150
Workers to build: 150
Workers to maintain: 0
Power to run: 0
Science points produced: 5,000
Energy produced: 100
Cyborgs stored: 510
Microchips stored: 3,000
Ammunition stored: 150
Crystals stored: 150,000
Minibots stored: 2,000
Level 10
Upgrade time: 40 h.
Crystals required: 250,000
Microchips required: 12,800
Credits required: 250,000
Power to build: 175
Workers to build: 200
Workers to maintain: 0
Power to run: 0
Science points produced: 5,500
Energy produced: 110
Cyborgs stored: 660
Microchips stored: 3,750
Ammunition stored: 200
Crystals stored: 250,000
Minibots stored: 2,500
Level 11
Upgrade time: 48 h.
Crystals required: 375,000
Microchips required: 20,000
Credits required: 300,000
Power to build: 200
Workers to build: 250
Workers to maintain: 0
Power to run: 0
Science points produced: 6,000
Energy produced: 120
Cyborgs stored: 810
Microchips stored: 4,500
Ammunition stored: 275
Crystals stored: 350,000
Minibots stored: 3,000
Level 12
Upgrade time: 72 h.
Crystals required: 500,000
Microchips required: 30,000
Credits required: 400,000
Power to build: 250
Workers to build: 300
Workers to maintain: 0
Power to run: 0
Science points produced: 6,500
Energy produced: 130
Cyborgs stored: 960
Microchips stored: 6,000
Ammunition stored: 350
Crystals stored: 450,000
Minibots stored: 4,000
Level 13
Upgrade time: 96 h.
Crystals required: 750,000
Microchips required: 40,000
Credits required: 500,000
Power to build: 300
Workers to build: 350
Workers to maintain: 0
Power to run: 0
Science points produced: 7,000
Energy produced: 140
Cyborgs stored: 1,110
Microchips stored: 7,500
Ammunition stored: 425
Crystals stored: 550,000
Minibots stored: 5,000
Level 14
Upgrade time: 120 h.
Crystals required: 1,000,000
Microchips required: 50,000
Credits required: 600,000
Power to build: 350
Workers to build: 400
Workers to maintain: 0
Power to run: 0
Science points produced: 7,500
Energy produced: 150
Cyborgs stored: 1,260
Microchips stored: 11,250
Ammunition stored: 500
Crystals stored: 650,000
Minibots stored: 7,500
Level 15
Upgrade time: 6 d.
Crystals required: 1,500,000
Microchips required: 60,000
Credits required: 700,000
Power to build: 400
Workers to build: 450
Workers to maintain: 0
Power to run: 0
Science points produced: 8,000
Energy produced: 160
Cyborgs stored: 1,410
Microchips stored: 15,000
Ammunition stored: 575
Crystals stored: 750,000
Minibots stored: 10,000
Level 16
Upgrade time: 7 d.
Crystals required: 2,000,000
Microchips required: 70,000
Credits required: 800,000
Power to build: 450
Workers to build: 500
Workers to maintain: 0
Power to run: 0
Science points produced: 8,500
Energy produced: 170
Cyborgs stored: 1,560
Microchips stored: 18,750
Ammunition stored: 650
Crystals stored: 850,000
Minibots stored: 12,500
Level 17
Upgrade time: 8 d.
Crystals required: 2,500,000
Microchips required: 80,000
Credits required: 1,000,000
Power to build: 500
Workers to build: 550
Workers to maintain: 0
Power to run: 0
Science points produced: 9,000
Energy produced: 180
Cyborgs stored: 1,710
Microchips stored: 22,500
Ammunition stored: 725
Crystals stored: 950,000
Minibots stored: 15,000
Level 18
Upgrade time: 9 d.
Crystals required: 3,000,000
Microchips required: 90,000
Credits required: 1,500,000
Power to build: 550
Workers to build: 600
Workers to maintain: 0
Power to run: 0
Science points produced: 9,500
Energy produced: 190
Cyborgs stored: 1,860
Microchips stored: 26,250
Ammunition stored: 800
Crystals stored: 1,050,000
Minibots stored: 17,500
Level 19
Upgrade time: 10 d.
Crystals required: 3,500,000
Microchips required: 100,000
Credits required: 2,000,000
Power to build: 600
Workers to build: 650
Workers to maintain: 0
Power to run: 0
Science points produced: 10,000
Energy produced: 200
Cyborgs stored: 2,010
Microchips stored: 30,000
Ammunition stored: 875
Crystals stored: 1,150,000
Minibots stored: 20,000
Level 20
Upgrade time: 11 d.
Crystals required: 4,000,000
Microchips required: 110,000
Credits required: 2,500,000
Power to build: 650
Workers to build: 700
Workers to maintain: 0
Power to run: 0
Science points produced: 10,500
Energy produced: 210
Cyborgs stored: 2,160
Microchips stored: 33,750
Ammunition stored: 950
Crystals stored: 1,250,000
Minibots stored: 22,500
Level 21
Upgrade time: 12 d.
Crystals required: 5,000,000
Microchips required: 120,000
Credits required: 3,000,000
Power to build: 700
Workers to build: 750
Workers to maintain: 0
Power to run: 0
Science points produced: 11,000
Energy produced: 220
Cyborgs stored: 2,310
Microchips stored: 37,500
Ammunition stored: 1,025
Crystals stored: 1,350,000
Minibots stored: 25,000
Level 22
Upgrade time: 14 d.
Crystals required: 6,000,000
Microchips required: 130,000
Credits required: 3,500,000
Power to build: 750
Workers to build: 800
Workers to maintain: 0
Power to run: 0
Science points produced: 11,500
Energy produced: 230
Cyborgs stored: 2,460
Microchips stored: 41,250
Ammunition stored: 1,100
Crystals stored: 1,450,000
Minibots stored: 27,500
Level 23
Upgrade time: 16 d.
Crystals required: 7,000,000
Microchips required: 140,000
Credits required: 4,000,000
Power to build: 800
Workers to build: 850
Workers to maintain: 0
Power to run: 0
Science points produced: 12,000
Energy produced: 240
Cyborgs stored: 2,610
Microchips stored: 45,000
Ammunition stored: 1,175
Crystals stored: 1,550,000
Minibots stored: 30,000
Level 24
Upgrade time: 18 d.
Crystals required: 8,000,000
Microchips required: 150,000
Credits required: 4,500,000
Power to build: 850
Workers to build: 900
Workers to maintain: 0
Power to run: 0
Science points produced: 12,500
Energy produced: 250
Cyborgs stored: 2,760
Microchips stored: 48,750
Ammunition stored: 1,250
Crystals stored: 1,650,000
Minibots stored: 32,500
Level 25
Upgrade time: 24 d.
Crystals required: 10,000,000
Microchips required: 160,000
Credits required: 5,000,000
Power to build: 900
Workers to build: 950
Workers to maintain: 0
Power to run: 0
Science points produced: 13,000
Energy produced: 295
Cyborgs stored: 2,910
Microchips stored: 52,500
Ammunition stored: 1,500
Crystals stored: 1,750,000
Minibots stored: 35,000